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  European monsters
 

Field Monsters   Lv.1-24

 

 

Image Name Lv Defense type Offence type Offence method
Movia 1 Melee defense Non-preemptive Melee
DoMovoi refers to spirits that often show up near cities of Slavic area. Some of them, who fell from Heaven to hills and forests far from villages, become evil sprits cursing Heaven and others, who fell in the vicinity of human dwelling, learn to get along well with people and protect them. Of these, Movia are rather wild spirit that can be seen in the areas near cities. Originally, they were not so evil as they would do no harm to humans, but they are becoming evil affected by the frequent conflicts in Eastern Europe.

 

Image Name Lv Defense type Offence type Offence method
Movoi 2 Melee defense Non-preemptive Melee
Movoi, husband of Movia, has similar habits and yet is a bit more violent than her.

 

Image Name Lv Defense type Offence type Offence method
Graesp 3 Magic Defense Non-preemptive Melee
Imp, or Impette, refers to a small and mischievous creature, often called an elf, or a sprite. More often than not, they give people a hard time because of their mischievousness. Of many kinds of imps, Graesp live with grass and used to be very calm and quiet. Frustrated by the fact that the long wars in Eastern Europe devastated grass, Graesp began attacking humans and have become a very dangerous threat to people.

 

Image Name Lv Defense type Offence type Offence method
Edenp 4 Magic Defense Non-preemptive Melee
Imp, or Impette, refers to a small and mischievous creature, often called an elf, or a sprite. More often than not, they give people a hard time because of their mischievousness. Of many kinds of imps, Graesp live with grass and used to be very calm and quiet. Frustrated by the fact that the long wars in Eastern Europe devastated grass, Graesp began attacking humans and have become a very dangerous threat to people.

 

Image Name Lv Defense type Offence type Offence method
Baroi Wolf 5 Melee defense Non-preemptive Melee
Baroi Wolf is a wolf that was found straying as a cub in the woods and has been raised by Barbaroi tribe, regarding them as its parents and being loyal to them. At the command of the Barbroi, it ruthlessly attacks people of the Eastern Roman Empire during the war between the Barbaroi tribe and the Eastern Roman Empire, but it is a tamed animal having lost its wild nature.

 

Image Name Lv Defense type Offence type Offence method
Barus Wolf 6 Melee defense Non-preemptive Melee
Barus Wolf is a wolf that was caught alive and tamed by the Barbaroi tribe. It is so fierce that even Barbaroi finds it hard to control. Born with a violent nature, they lose control and become so violent when fighting and their assault charge can even break rocks into pieces.

 

Image Name Lv Defense type Offence type Offence method
Logos Baroi 7 Magic Defense Non-preemptive Melee/Magic
Logos Baroi are members of the Barbaroi tribe that go to war under the rule of the legendary bear, Hagiajoe Dow. They were once hunters and shamans who used to go hunting in the woods and pray to the skies, and when fighting, they use their crossbows filled with the power of winds to lower the enemy's hitting ratio.

 

Image Name Lv Defense type Offence type Offence method
Bartis 8 Melee defense Non-preemptive Melee
Embroiled by wars, the Barbaroi tribe, who once were a peaceful minority race living in Northern Europe, are forced to the brink of extinction. It just happened that they were able to escape the crisis with the help of the legendary bear, which later forced them into battles conquering neighboring areas. The men who used to work the farms take up axes and shields to fight against the enemy. Of these, Bartis focus on defense, controlling wolves and watching their home turf and ships.

 

Image Name Lv Defense type Offence type Offence method
Misos Baroi 9 Magic Defense Non-preemptive Melee/Magic
Like Logos Baroi, Misos Baroi were once hunters and shamans in the Barbaroi tribe, but they are forced into wars by the rule of Hagiajoe Dow. They can deal a heavy blow to the enemy by attacking them with crossbows filled with the force of fire.

 

Image Name Lv Defense type Offence type Offence method
Barpolle 10 Melee defense Preemptive Melee
The men who used to work the fields but were forced into battlefields are called Barpolle. Armed with axes and shields instead of farming tools, they ruthlessly ravage the enemy in the forefront. Unlike Bartis who are careful because they are not fully ruled by Hagiajoe Dow, Barpolle having lost their original nature show no mercy whatsoever.

 

Image Name Lv Defense type Offence type Offence method
Dow Genetos 11 Melee defense Non-preemptive Melee/Magic
Dow Genetos are descended from the legendary bear Hagiajoe Dow and are created to fight against European knights. Created with the focus on building up intelligence rather than melee capabilities, they use magic to gain the upper hand in battles with the knights. Dow Genetos uses the magic of wind to plunge the enemy into chaos.

 

Image Name Lv Defense type Offence type Offence method
Kiklopes 12 Melee defense Non-preemptive Melee
Kiklopes are known as one-eyed, cannibal, giant tribe those grow sheep and lives in the island in the middle of the sea described in Greek mythology. Meanwhile, Kiklopes are also known as good at masonry who specialize in building large castle walls. Legend has it that he built the castle walls of Mycenae. They come out into the human world after the gates between mythical world and the human world have opened, harassing people.

 

Image Name Lv Defense type Offence type Offence method
Dow Genema 12 Melee defense Preemptive Melee/Magic
Created by Hagiajoe Dow with the focus on intensifying intelligence to fight European knights, Dow Genema's primary role is to use magic to lead battles and mount heavy attacks against the enemy, using the magic of fire.

 

Image Name Lv Defense type Offence type Offence method
Brontes 13 Melee defense Non-preemptive Melee
Brontes, meaning thunder, is one of the sons of Gaea, the Goddess of Land. The three sons of Gaea, all of them having great talent, give a lot of weapons and benefits to Gods, but are killed by the gods who are envious of their talent. Brontes whose spirit stayed in the mythical world comes out into the human world after the gates between the mythical world and the human world opened, fights against people.

 

Image Name Lv Defense type Offence type Offence method
Aduna Ladon 14 Magic Defense Non-preemptive Melee/Magic
Ladon, the son of Echidna and Typhon, understands human languages and never sleeps. While watching the golden apples in the garden of Hesperides, Ladon has the apples stolen by Heracles and loses his life. Ladon was raised to the skies to become a constellation after death. Yet, never forgetting vengeful thoughts against Heracles, he comes down to the human world after the gates between mythical world and the human world opened, harassing people. He is relatively weak compared to other Ladons.

 

Image Name Lv Defense type Offence type Offence method
Polipemos 15 Melee defense Preemptive Melee
Polipemos, leader of Kiklopes, has the most powerful capabilities in the giant tribe. Without caring about oracle that he would be blinded by Odysseus, Polipemos was so overconfident that he confined Odysseus and his companions in a cave and ate them up when they come by on their way back from the Trojan War. After making him drunk, Odysseus stroke a pointed stick in his eyes and escaped, leaving him blind.

 

Image Name Lv Defense type Offence type Offence method
Simos Ladon 16 Magic Defense Preemptive Melee/Magic
Of the Ladons who were killed by Heracles while watching the golden apples, the most aggressive one having a hatred for Heracles is called Simos Ladon.

 

Image Name Lv Defense type Offence type Offence method
Nemea's Lion 17 Melee defense Non-preemptive Melee
The Nemea's Lion whose skin is resistant to any melee weapon was breast-fed by Selene and later killed by Heracles in the Nemean valley. The Nemea's Lion seeking vengeance on humans comes down to the human world after the gates between the mythical world and the human world have opened, harassing people.

 

Image Name Lv Defense type Offence type Offence method
Seirenes 18 Magic Defense Non-preemptive Melee/Magic
Seirenes, sea monsters in Greek mythology, often show up in heroes' adventures and are known to have been good singers and performers. Seirenes less good at performing music than Seirens assist Seirens. They come out into the human world and help Seiren attack people after the gates between the mythical world and the human world opened.

 

Image Name Lv Defense type Offence type Offence method
Selene's Lion 19 Melee defense Preemptive Melee
Selene's lion, which is more powerful and has even thicker skin than the Nemea's Lion, comes out into the human world after the gates between the mythical and human worlds opened, harassing people.

 

Image Name Lv Defense type Offence type Offence method
Seiren 20 Magic Defense Preemptive Melee/Magic
Seiren, sea monsters in Greek mythology, often appear in heroes' adventures and are known to have been good singers and performers. They would live in an island in the Mediterranean Sea and tempt passing sailors onto the island to kill and eat them. They come out into the human world after the gates between the mythical and human worlds opened, and as before, tempt passing vessels to be sunk with their sweet singing and performance and even attack people on the land.

 

Image Name Lv Defense type Offence type Offence method
Cerberus 24 Magic Defense Preemptive Melee/Magic
Cerberus born of Typhon and Echidna used to guard Hell ruled by Orthus and Hades, keeping the live from entering and the dead from leaving it. When Orpheus who participated in the Argonauts goes to Hell to rescue his wife Eurydice who died after being bitten by a venomous snake, he plays the lyre to make Cerberus fall asleep to pass through the gates. Heracles catches Cerberus alive and brings him down to the ground to fulfill the last of his 12 missions.


Field Monsters Lv.21-30

 

 

Image Name Lv Defense type Offence type Offence method
Megalopa 21 Melee defense Non-preemptive Melee
Megalopa, a monster living on the Trojan shore since ancient times, has a giant body and strong clamping claws. Although passersby's bring trouble on themselves by attacking Megalopa feeling threatened by its horrible appearance, Megalopa has no interest in anything unless hungry or attacked first.

 

Image Name Lv Defense type Offence type Offence method
pilot log 22 General Preemptive Melee/Magic
pilot log is the least powerful of the pirates who pledge allegiance to Captain Ivy. They were originally mere workers who did chores and trained to learn how to use daggers and rogue skills. They are not as powerful as other pirates probably because they used to be mere workers.

 

Image Name Lv Defense type Offence type Offence method
Crab 23 Melee defense Non-preemptive Melee
Crab is well known as a monster frequenting the Trojan shore and attacking passersby. It has large clamping claws are so powerful that they can easily destroy a small ship, and often comes ashore and attacks people because of its appetite for eating people. But because of limited intelligence, it often forgets why it is pursuing the prey and does other things.

 

Image Name Lv Defense type Offence type Offence method
Pirate Brigand 23 General Preemptive Melee/Magic
Pirate Brigand, pirates armed with surprise attacks using daggers and poison, are famous for fighting the enemy with all the tools at their disposal. Threatening as their poisoned daggers dipped in a strong poison are, their attack is not at all threatening if only you are careful about the poison.

 

Image Name Lv Defense type Offence type Offence method
Dark Wolf 24 Melee defense Non-preemptive Melee
Dark wolves appear in Asia Minor, influenced by powers of the fallen angel Seniel. They come together voluntarily from neighboring areas in Asia Minor, feeling the appearance of Seniel and having dark spirits by nature. However, they are not cruel or violent, only showing up in the dark under the influence of Seniel.

 

Image Name Lv Defense type Offence type Offence method
Evil Wolf 25 Melee defense Preemptive Melee
Fallen angel Seniel sealed to Asia Minor needs to have followers who are quick and cruel in order to protect himself. So he decides to make the wolves living near Mount Ararat his followers. He inspires the strongest and most intelligent ones of them with evil spirits and has them protect him. Later, when Seniel takes control of the minds of Ivy and is protected by stronger creatures, he looses his grip on the wolves. But the wolves with their cruelty deep-rooted now attack people who pass by the mountains.

 

Image Name Lv Defense type Offence type Offence method
Evil Order Archer 26 Magic defense Preemptive Melee/Magic
Fallen angel Seniel gains control of the minds of Ivy and conquers Asia Minor, but he feels that it is still insufficient only with pirates. The Barbaroi tribes that invaded Eastern Europe come to his attention. He finds out that they are under the rule of Hagiajoe Dow, which is weaker than him. From that moment, Seniel begins to control the minds of the Barbaroi tribes and put them under his control, which forces many of the Barbaroi tribes to come over to Asia Minor and join the Evil Order. Evil Order Archers refers to those called Logos Baroi who were members of the Barbaroi tribe but came under the command of Seniel. They were originally hunters and shamans who used to go hunting in the woods and pray to the skies, and when fighting, they use their crossbows filled with the power of winds to lower the enemy's hitting ratio.

 

Image Name Lv Defense type Offence type Offence method
Evil Order Hunter 27 Magic defense Preemptive Melee/Magic
Evil Order Hunters refers to those called Misos Baroi who were members of the Barbaroi tribe but came under the command of Seniel. They deal a heavy blow to the enemy by attacking with crossbows filled with the power of fire.

 

Image Name Lv Defense type Offence type Offence method
Evil Order Warrior 27 Melee defense Preemptive Melee/Magic
Evil Order Warriors refers to those called Bartis who were originally members of the Barbaroi tribe but came under the command of Seniel. Armed with axes and shields, they protect companions and attack the enemy.

 

Image Name Lv Defense type Offence type Offence method
Evil Order Soldier 28 Melee defense Preemptive Melee
Evil Order soldiers refers to those called Barfole who were members of the Barbaroi but came under command of Seniel. Armed with axes and shields, these frontline troops having lost their character ravage the enemy ruthlessly and show no mercy whatsoever.

 

Image Name Lv Defense type Offence type Offence method
Closier 29 General Preemptive Melee
Closiers are the mythical Centaur, which fallen angel Seniel failed to turn into intelligent devils. While Centaur were intelligent, Closiers were born nearly without intelligence. They are so stupid that they sometimes don't recognize their own companions but their powerful strength remains. Daring to provoke them may find a death by the two axes wielded by them. They were summoned by Captain Ivy and are currently in control of Asia Minor.

 

Image Name Lv Defense type Offence type Offence method
Punisher 30 General Preemptive Melee
Punishers refer to devils that used to be good ones called Centaur. They are inspired with evil spirits and reborn by the fallen angel Seniel Like Centaur who had strong powers in mythology, Punishers wield powerful axes with both hands, killing the targeted enemy mercilessly. They were summoned by Captain Ivy and are currently in control of Asia Minor.

 

Image Name Lv Defense type Offence type Offence method
Captain Ivy 30 General Preemptive Melee/Magic
Captain Ivy commanding Evil Order, the troops in control of Asia Minor, is a female warrior whose murky past was stained with blood. Leading a chequered life, she came upon an ancient relic and met the fallen angel Seniel sealed therein. Deceived by Seniel into believing that he is her lover Fiore, she is given power by Seniel and is in control of Asia Minor, commanding the Evil Order and consolidating her power by putting pirates under her control. At first look, she appears to be a weak woman but her improved crossbow attached to her arm and pincer attack with Eagle Drake wields a spectacular power.

 

Field Monsters Lv.31-40


 

 

Image Name Lv Defense type Offence type Offence method
Kokoru 31 Magic Defense Preemptive Melee/Magic
Kokoru named after its unique cry is a periton not fully matured into a demon yet. Not as cruel as a Periton, Kokoru competes with it in power. Therefore, don't mess with it, or you will be sorry.

 

Image Name Lv Defense type Offence type Offence method
Periton 32 Magic Defense Preemptive Melee
Periton, one of the demon species frequent Central Asia and are almost as big as humans. With irresistible desire to kill humans, they attack cities and merchants in groups but don't eat men. According to legend in Alexandria, human spirits become Periton when abandoned by the Gods. Sprits that can't vent their grudge without killing people take the form of these birds.

 

Image Name Lv Defense type Offence type Offence method
Blood Ong 33 General Non-preemptive Melee/Magic
Since Blood Ong is much faster than Ong, it is hard to escape once surrounded by them. Blood Ong is named after the fact that their path finds flooded by blood.

 

Image Name Lv Defense type Offence type Offence method
Ong 34 General Preemptive Melee/Magic
Ongs are very adaptable to circumstances and have spread beyond Tarim Basin into Central Asia. Ongs are so gregarious that you may find yourself surrounded by Ongs if you mess with them.

 

Image Name Lv Defense type Offence type Offence method
Hun Archer 35 General Preemptive Melee/Magic
The Huns are nomadic mounted tribes of Turkish descent resides in steppe of Central Asia. They once enjoyed their dominant powers invading Europe but their fortune faded rapidly after Attila, the king of the Huns, was killed in suspicious circumstances. Now, they can be seen only in some parts of Central Asia. In some parts of Central Asia, remnants of the Huns begin to make their last-ditch efforts to regain their glorious past. It is known that Hun archers, the most powerful of all Huns, are able to hit the target five hundred meters away. They were taught to learn how to handle the winds by shamans and put the power of winds into their arrows, reinforcing their destructive power all the more.

 

Image Name Lv Defense type Offence type Offence method
Hun Defense Lancer 36 Melee defense Non-preemptive Melee
Hun Defense Lancer are armed with lance, having lost their ability to shoot arrows in battlefield. With the exception of their ability to shoot arrows, they are as agile and destructive as before, primarily responsible for defense in the Hun forces.

 

Image Name Lv Defense type Offence type Offence method
Hun Shooters 36 Melee defense Preemptive Melee
Once predominant as far as into Europe, leading to the exodus of the Germanic race, the Huns have lost their power retreating to parts of Central Asia. Yet, it is Hun mounted shooters that even today's Europeans are still afraid of. Armed with bows and arrows specially designed to pierce thick armor worn by Europeans, they ride horseback and never miss their target. They were taught by shamans how to put the power of death into arrows, which is known to destroy your spirit.

 

Image Name Lv Defense type Offence type Offence method
Hun Assault Lancer 37 Melee defense Non-preemptive Melee
Hun Assault Lancers are selected from those not good at handling bows and are trained as specialized troops to use lances.
Since they don't use archery, they are not threatening when not at close quarters. But lances thrown by them could go through the chests of the enemy, with their agile mobility plunging the enemy into chaos. They mostly trample over the enemy once the enemy is plunged into chaos by mounted archers.

 

Image Name Lv Defense type Offence type Offence method
Sosungsung 37 General Non-preemptive Melee
Sosungsung refers to smaller but more agile ones than Sungsungs.
As highly intelligent as Sungsungs, they move around in groups in order to compensate for their small bodies.

 

Image Name Lv Defense type Offence type Offence method
Sungsung 38 Melee defense Preemptive Melee
Sungsung refers to monkeys that were raised by Muzigi and Uzigi and wandered around into Central Asia, having lost their parents. Intelligent yet very violent, they are the objects of fear from all ghosts, attacking with their long reaches. Probably because of the environment, they are weaker than King Bun in Khotan

 

Image Name Lv Defense type Offence type Offence method
Stone Golem 39 Melee defense Preemptive Melee/Magic
Rock Golem refers to monsters made of rock after people believing in the Aster Church in the village called the Village of Infidels disappeared from some unknown cause. Although made of ordinary pieces of stone, it has a body hard enough not to be scared by plain weapons.

 

Image Name Lv Defense type Offence type Offence method
Rock Golem 40 Melee defense Non-preemptive Melee
Rock Golem refers to monsters made of rock after people believing in the Aster Church in the village called the Village of Infidels disappeared from some unknown cause. Made from harder rock than Stone Golem, Rock Golem has stronger offensive and defensive powers, helpless with destructive energy and hence wandering around and seeking live ones to put out the flames of life.

 

 

 

 

 

 

 

 

 

 

 

 
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